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Cem Akkaya
Cem Akkaya
Graphic Artist / Barrell Rider
Kiev, Ukraine

Hello, I am a Sr. Graphics Artist from Istanbul especially experienced on user Interface, interaction design and experience design. I have worked with various companies and clients through the years and created interfaces that thousands of people use. I create eye candy artwork and interfaces for different application environments.

Skills

Digital PaintingWeb DesignDigital SculptingUI DesignUX Design

Software proficiency

Photoshop
Photoshop
Illustrator
Illustrator
InDesign
InDesign
Dreamweaver
Dreamweaver
After Effects
After Effects
Axure
Axure
ZBrush
ZBrush
Maya
Maya
Flash
Flash
Substance Painter
Substance Painter
3DCoat
3DCoat
Marmoset Toolbag
Marmoset Toolbag
Spine 2D
Spine 2D

Experience

  • UI/UX Designer at Ubisoft
    Kiev, Ukraine
    May 2019 - Present

    Develop concepts and the design of the game menus and user interfaces.

    Development of the best possible flow according to the user experience to deliver.

    Assure that game information is well conveyed through the various user interfaces.

    Work on the design of the User Interface of our games from two different points of view:

    Creating the visual style of all the User Interface in the game (menus, buttons, HUD, pop-ups…) according with the art direction, and consistent throughout the entire project.

    Helping in the ergonomic design of the UI, making proposals of layouts and participating in all the stages of the game development with producers and designers to get the best functional design.

    Bug fixing and visual polish of final design.

    Communicate designs in a technical manner for programming implementation.

    Provide artwork to support team-wide project communication and vision.

  • Art Lead at Riot Games
    Istanbul, Turkey
    January 2015 - January 2017

    Develop, detail, and communicate brand standards and visual design systems on various projects; help create engaging, usable, and effective web design solutions to achieve player-focused goals and business objectives

    Drive and evolve the aesthetic quality of creative material including web pages, application interfaces, advertising campaigns, web and video content, email campaigns, mobile, and corporate branding materials

    Help build an extended creative team, including freelancers and agencies to augment in-house capabilities when needed

    Assess and manage Riot's visual design needs, actively identifying opportunities and implementing ideas for tactical improvements that maximize teamwork and successful outcomes, and validating the effectiveness of visual designs through research and usability studies by partnering with UX researchers and others.

  • Visual Designer at Riot Games
    Istanbul, Turkey
    January 2012 - January 2015

    Develop, detail, and communicate brand standards, style guides, and visual design systems for a number of projects including local flavored products. Collaborate with a cross-disciplinary task force of programmers, artists, and production managers, creating awesome visual design work that’ll inspire and connect with players

    Create engaging, effective visual design solutions that’ll reach both player-focused goals and business objectives

    Drive and evolve the aesthetic quality of creative materials, including in-game UI, game menus, web pages, application interfaces, advertising campaigns, web and video content, email campaigns, mobile, and corporate branding materials

  • Senior UI UX Designer & Visual Artist at Tellenity / Cellenity
    Istanbul, Turkey
    January 2011 - July 2012

    Develop and detail mobile User Interfaces. Design elegant solutions to complex workflows for various focus groups.

    Teach and Implement human centric design fundamentals into organisation. Develop wireframes, behavioral specifications and personas. Create high fidelity IxD Mock-Ups reflecting business and objective needs.

    Develop exciting mobile graphics for IOS and Android platforms, including interfaces, icons , Key Art , 2D Animations and much more.

    Developed around 20 mobile applications including premium closed system applications

  • Freelance Artist and Graphic Designer, Self Employed at Alevgrafik
    Istanbul, Turkey
    January 2002 - January 2006

    Develop and detail Web User Interfaces. Design elegant solutions to complex workflows for various focus groups.

    Develop exciting graphics for online and offline media including logos, crests, banners, flyers, posters, packaging, branding, illustrations and 2D animations.

    Worked with various clients around world, briefing and advising them with regard to design style, format, print production and timescales